Mental Suggestions

Mental perception is an integration of sensory perception, emotional perception, memory perception, and attention; everything that the person is aware of when making an appraisal of the environment and making decisions.

Schema

Everything we perceive about our environment and ourselves is categorized as concepts based on past experience. We have to, because the brain has no direct line to the raw physical world — it only deals with concepts. The brain resolves ambiguity and uncertainty by conceptualizing an internal model called schema, and then uses that model to construct instances — we can look at a large metal object with four wheel and automatically recognize it as a car.

Examples of schemas are beliefs, ideas, stereotypes, social roles, and heuristics. Perception through schema is how the brain makes sense of the world. The use of schema to categorize and understand the world can even cause people to ignore or discard information that contradicts an existing schema, as it does not already fit inside the existing worldview. If it is out of mind, it is out of sight. When information contradicting schema cannot be ignored, people experience cognitive dissonance.

Body Schema

Schemas are also how the brain keeps track of itself. The body schema is the internal model of the body, including the position of its limbs. The mind uses the senses to keep track of limbs, but can also be fooled with the rubber hand illusion, even to the point of body transfer and out of body experiences.

Attention Schema

Similar to the body schema, the attention schema keeps track of where the brain’s attention is going, providing the perception of awareness. The attention schema provides the brain with top down control to redirect attention and also allows the brain to understand the attention and awareness of others.

The paper goes into the implications — I’m not sure I buy that awareness fully encompasses consciousness, but the capability of awareness is certainly an important component.

attention model

FIGURE 1. The attention schema theory. (A) Visual attention is captured by the image of an apple. On its own, this process results in the ability to accurately process the stimulus features – shape, color, motion, etc. – of the apple, but it does not provide any basis for the brain to conclude that it possesses subjective awareness of the apple. (B) In order for the brain to conclude that it possesses subjective awareness of the apple, the brain requires more than just information about the visual stimulus [V]. It requires that the brain also have information about the self [S], and about the process that links the two together, attention [A], such that the larger, overarching relationship between self, attention, and stimulus [S+A+V] can be represented. According to the theory, the A component of this larger representation would not include any of the physical, mechanistic details of the real process of attention, and so it would appear to depict a physically impossible entity, a process that can accomplish the same things as attention without the mechanistic basis for doing so. This brain would conclude that it possesses a fundamentally mysterious property: a mental possession of something, a subjective awareness. In this account, the brain’s conclusion that it has subjective awareness reflects the information contained in a simplified but useful model of attention, an attention schema.

Awareness maps very closely to attention, but is not the same thing. Awareness is also not a full and complete picture of all the activity in the mind. Our awareness of our own mental state is a simplified and heavily sampled model, similar to how an emoji represents a human face.

Multiple experiments have shown it is possible to have attention without awareness, and even behavior without awareness, and the addition of an attention schema to AI models shows notable improvements.

Attention schema theory also has implications for sense of agency, dissociation, ADHD, and autism — I’m still looking for papers, but the concept of awareness as "perception of attention" is a compelling argument.

Emotional Schema

Finally, schema can relate to the emotional perception of self, as in the emotional schema model. This is the basis of cognitive behavioral therapy (CBT) and schema therapy.

You should not touch emotional schema, but there’s a wealth of knowledge and expertise built around CBT as it is a very popular technique. Talk to a certified professional if you need assistance.

Perception

Many hypnotic inductions contain the super suggestion to "make suggestions their complete reality" which calls for the hypnotee to change their perceptions according to the hypnotist’s suggestions. When it comes to the mind’s perceptions, this involves changing schema around their behavior, their environment, or themselves. Because schema are applied and processed as part of perception, the conscious experience is of dealing with the end result.

For example, one common hypnotic suggestion involves telling people that their hands have been swapped for feet and feet for hands. The hypnotee knows that they shouldn’t have feet at the ends of their arms. They may even remember being given the suggestion. But that doesn’t change the perception they have, because conscious experience comes after perception.

Because schema are applied in perception, they can quickly become part of automatic and unconscious processes. As the brain assimilates the schema, perception becomes more automatic.

Schemas have no sense of irony. You cannot believe something ironically or learn a skill ironically: if you repeatedly believe and act a certain way, those beliefs and actions will become harder to disentangle from your own beliefs and actions. This is how cults work: there are many people who have joined cults with the intention of making fun of them who get enmeshed in the cult’s beliefs.

In recreational hypnosis, the danger is that taking on a role too frequently may cause it to become sticky, or even permanent. This is a particular problem with personality play.

Beginner Suggestions

Some useful beginning categories are agency suggestions, ideomotor suggestions, role suggestions, and activity suggestions. These give your partner interesting and new experiences without asking too much of them.

Ideomotor Suggestions

Ideomotor ("unconscious movement") suggestions involve movement of the body or inability (aka catalepsy) to move the body. These are suggestions to make the arm stiff, feel an arm get lighter and lift by itself, or have feet stick in place. Hypnotic suggestions affect perception, so technically suggestions can’t directly involve motor control: they are typically a combination of agency suggestions and belief suggestions.

If you tell someone that their arm is as hard as an iron bar and can’t bend, their belief is what stops their arm bending. You’ve told them to actively believe that their arm can’t bend. They may know that they can physically bend their arm, but they can’t bend their arm and maintain that belief.

Other common beginner ideomotor suggestions are to freeze, flop, or engage in repetitive activities such as clapping or windmilling the hands.

Marnathas has a useful tip to get started on ideomotor suggestions: when starting with a suggestion, begin with a single piece and then add to it. For example, you might start by freezing someone in place. After you’ve established a freeze suggestion, you can combine it with other suggestions to create puppets, jedi mind tricks, or freeze buttons. There can be various ways of building up complex suggestions and building versatility into simple suggestions.

Role Suggestions

Suggestions involving mental perceptions often involve playing a role. The best way to approach this is as a game with an open-ended premise that lets your partner involve their creative side. Similar to improv, these kinds of suggestions serve as a platform that enable new behavior.

For example, suggesting to your partner that they are a cat that can talk enables more behavior than suggesting that they cluck like a chicken, because there is more opportunity to express themselves. You can involve a laser pointer and have them chase it, and they can tell you exactly what they’re going to sit on and demand scritches.

Activity Suggestions

Activity suggestions will add or change the relationship of objects to the hypnotee, such as suggesting that an onion is an apple, or the aforementioned hands are feet suggestion.

Activity perceptions are often easier than sensory perceptions. Your partner may not be able to see a dinosaur in the room, but may be able to believe that there’s a dinosaur in the room if they are hiding from it. Likewise, convincing people that a shoe is a phone is a common trope in stage hypnosis, because the purpose of a phone isn’t what it looks like.

Thought Suggestions

Suggestions in altering thought patterns are as old as hypnosis itself. The classic is to tell your partner that they have no thoughts, but you can also add thoughts, redirect common thoughts, and have your partner do various mental exercises to train thoughts. Although you shouldn’t use CBT as therapy, there are a bunch of useful techniques in CBT that can be leveraged, such as this fish tank exercise.

Depending on how evil you feel like being, you can also use mental traps, such as earworms, mantras, ruminations, koans, and inflicting memes.